Ellenor Teler
Female Human Arch-Druid
She is an adult human with grey eyes, short dark-brown hair, and light brown skin.
Personality Traits: Evasive, Shy, Pessimistic.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 755 AC (Age 45)
Orientation: Hetrosexual
Home: Teler's Apothecary
Settlement: Wilmswich
Spouse: Nathaniel Teler
Mother: Bertie York (Deceased)
Father: Emlyn York (Deceased)
Children
- Bertie Teler - age 19 ♀
- Reginald Teler - age 18 ♂
- Rogerius Teler the 2nd - age 15 ♂
- Dudley Teler - age 1 ♂
Siblings
- Nathaniel York - age 40 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 11 | 13 | 9 | 11 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 32 | 11 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Light hammer. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +3, Medicine +4
Abilities:
- Wild Shape. Ellenor can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Ellenor is a spellcaster. Her spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 6 gp | "Leaches: How and When To Use Them" |
By Doe Green A guide to using leaches to treat all kinds of sickness. Entirely incorrect. |
5 lbs. |
| 1 | 5 sp | Blanket | 3 lbs. | |
| 2 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | Door Key | The key to Teler's Apothecary. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Nathaniel" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp 7 sp 9 cp | Money Pouch | Ellenor's money pouch. It has 1 gp, 15 sp and 29 cp in it. | ⅞ lb. |
| 1 | 24 gp 1 sp | Pair of Quartz encrusted shoulder clasps | An pair of elaborate gilded copper shoulder clasps, with 9 medium quartz stones between them. | |
| 1 | 6 gp | Silver gorget | A heavy gorget made of silver. | |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 2 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |