Ellenor Teler

Female Human Arch-Druid

She is an adult human with grey eyes, short dark-brown hair, and light brown skin.

Personality Traits: Evasive, Shy, Pessimistic.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 755 AC (Age 45)

Orientation: Hetrosexual

Home: Teler's Apothecary

Settlement: Wilmswich

Spouse: Nathaniel Teler

Mother: Bertie York (Deceased)

Father: Emlyn York (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 9 11 13 9 11
-2 +1

ACHPPassive
Perception
Speed
11 32 11 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Light hammer. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Light hammer. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +3, Medicine +4

Abilities:

  • Wild Shape. Ellenor can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Ellenor is a spellcaster. Her spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 6 gp "Leaches: How and When To Use Them" By Doe Green

A guide to using leaches to treat all kinds of sickness. Entirely incorrect.
5 lbs.
1 5 sp Blanket 3 lbs.
2 Broken arrow A broken arrow, missing its tip.
1 Door Key The key to Teler's Apothecary.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Nathaniel" engraved on the inside.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp Light hammer A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp 7 sp 9 cp Money Pouch Ellenor's money pouch. It has 1 gp, 15 sp and 29 cp in it. ⅞ lb.
1 24 gp 1 sp Pair of Quartz encrusted shoulder clasps An pair of elaborate gilded copper shoulder clasps, with 9 medium quartz stones between them.
1 6 gp Silver gorget A heavy gorget made of silver.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
2 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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