Blanchoco Mugward-Dugsiffer

Male Halfling Farmer

He is an adult halfling with grey eyes, red hair in a bun, a clean shaven face, and light pink skin.

Personality Traits: Candid, Idealistic, Impatient.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 756 AC (Age 45)

Orientation: Hetrosexual

Home: Barley Field

Settlement: Dingshire

Spouse: Pearl Mugward-Dugsiffer

Mother: Amirabca Dugsiffer

Father: Porro Dugsiffer

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 9 10 10 12
+1 +1

ACHPPassive
Perception
Speed
11 6 10 25 ft.

Alignment: neutral evil

Size: Small

Actions:

  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2, Nature +2

Abilities:

  • Lucky. When Blanchoco rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Blanchoco has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Blanchoco can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 5 gp "His chaotic time" By Mablungan Haladen

Not a particularly famous book, but entertaining.
5 lbs.
1 10 gp "The case for Solos" By Randolph Silias

Essays by renowned theologian Randolph Silas on why he chooses to worship Solos.
5 lbs.
1 50 gp Draft Horse
1 2 cp Flask or tankard 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Pearl" engraved on the inside.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 9 sp 9 cp Money Pouch Blanchoco's money pouch. It has 8 sp and 19 cp in it. ½ lb.
1 7 gp 5 sp Pearl necklace A string of pearls of various sizes.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

Download as Fantasy Grounds NPC

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