Regincaly Hastings
Female Longfoot Housekeeper
She is an adult longfoot with brown eyes (behind a pair of spectacles), long curly black and grey streaked hair, and dark brown skin.
Personality Traits: Optimistic, Upbeat, Personable.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 751 AC (Age 48)
Orientation: Hetrosexual
Home: Hastings' Barbers
Settlement: Ryworth (immigrated from Elinastead)
Spouse: Leon Hastings
Mother: Stella Gilmore (Deceased)
Father: Smanar Gilmore
Siblings
- Barbara Gregory - age 57 ♀
- Falcgo Gilmore - age 53 ♂
- Everaph Gilmore - age 50 ♂
- Isenoc Gilmore - age 44 ♂
- Lavincaara Bragg - age 43 ♀
- Tangopin Gilmore - age 38 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
11 | 9 | 10 | 8 | 11 | 11 |
-1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 4 | 9 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +2
Abilities:
- Lucky. When Regincaly rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Regincaly has advantage on saving throws against being frightened.
- Halfling Nimbleness. Regincaly can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 5 cp | Bucket | 2 lbs. | |
1 | 3 gp | Electrum necklace | A plain electrum necklace. | |
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Leon" engraved on the inside. | |
1 | Handkerchief | A small square of cloth with Regincaly stitched in one corner. | ||
1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
1 | 2 gp 3 sp 4 cp | Money Pouch | Regincaly's money pouch. It has 1 gp, 12 sp and 14 cp in it. | ½ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | 2 gp | Tent, two-person | A simple and portable canvas shelter, a tent sleeps two. | 20 lbs. |