Kezia Miner
Female Human Noble
She is an elderly human with amber eyes, dyed strawberry hair in a ponytail, and medium brown skin.
Personality Traits: Secretive, Responsible.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 745 AC (Age 55)
Orientation: Hetrosexual
Home: Bartlett's Manor
Settlement: Ashworth
Spouse: Theobaldus Miner
Mother: Adela Bartlett (Deceased)
Father: Hunfridus Bartlett (Deceased)
Children
- Adela Miner - age 22 ♀
- Ioco Miner - age 19 ♂
Siblings
- Kate Bartlett - age 60 ♀
- Hartley Bartlett - age 59 ♂
Half-Siblings (Mother's Side)
- Wymer Bartlett - age 41 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 9 | 12 | 12 | 7 | 7 |
| +1 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 7 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Rapier. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +1
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 60 gp | A solid platinum arm ring | common | A chorded platinum band, worn around the upper arm. | |
| 1 | Empty bottle | common | An empty bottle that once contained a beverage. | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Theobaldus" engraved on the inside. | |
| 1 | 20 gp | Holy Symbol (Gaia) | common | A holy symbol in the shape of a tree. | |
| 1 | 16 gp 7 sp 8 cp | Money Pouch | common | Kezia's money pouch. It has 16 gp, 5 sp and 28 cp in it. | 1 lb. |
| 1 | 60 gp | Platinum ear studs | common | A pair of platinum ear-studs. | |
| 1 | 25 gp | Rapier | common | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
| 1 | 80 gp | Wind-up mistars board | uncommon |
Looks like a normal Mistars board. (A popular two-player strategy game of elven origin.) When powered, the second player's moves are made automatically. The mistars board plays with a +4 to it's ability check. The mistars board has a key which when wound for 6 seconds (1 turn) powers the mistars board for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power. |