Weakin Fleyeppup
Male Otterfolk Wizard
He is an adult otterfolk with grey eyes and light brown fur with grey fur on their feet.
Personality Traits: Evasive.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 779 AC (Age 21)
Orientation: Hetrosexual
Home: Orchard
Settlement: Alcesden
Mother: Fleyep Zeyeteepup (Deceased)
Father: Throomeek Noomapup (Deceased)
Siblings
- Liey Fleyeppup - age 33 ♀
- Roona Fleyeppup - age 32 ♀
- Clululo Fleyeppup - age 31 ♂
- Fluluna Fleyeppup - age 30 ♀
- Khoolee Maccaretun - age 29 ♂
- Llell Fleyeppup - age 29 ♂
- Zeyetee Fleyeppup - age 27 ♀
- Chululee Fleyeppup - age 27 ♂
- Llere Fleyeppup - age 24 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 13 | 12 | 12 | 10 | 9 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 14 | 11 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Religion +2, History +2
Abilities:
- Hold Breath. Weakin can hold their breath for up to 30 minutes at a time.
- Bite. Weakin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
- Spellcasting. Weakin is a spellcaster. His spellcasting ability is int (spell save DC 10, +2 to hit with spell attacks). Weakin can have 6 spells from his spellbook prepared. His available spell slots are 1st-level: 3.
Spells Known:
-
Cantrip
(at will):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 4 gp 9 sp 3 cp | Money Pouch | common | Weakin's money pouch. It has 4 gp, 9 sp and 3 cp in it. | ⁵⁄₁₆ lb. |
| 1 | Pouch of thyme | common | A small pouch containing dried thyme. It has lost its potency. | ||
| 1 | 2 sp | Quarterstaff | common | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
| 1 | 10 gp | Rod | common | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 2 lbs. |
| 1 | 250 gp | Weakin's Spellbook | uncommon |
A spellbook containing 5 spells. 1st-level: |
3 lbs. |