Meranna Altherg-Goodhill
Female Halfling Housekeeper
She is an adult halfling with hazel eyes, brown hair in a ponytail, and medium brown skin.
Personality Traits: Secretive, Downbeat, Pessimistic.
Alignment: lawful neutral.
She is a follower of Gaia. (CN)
Born: 738 AC (Age 61)
Orientation: Hetrosexual
Home: Dairy
Settlement: Port Heybham (immigrated from Rutusville Beacon)
Spouse: Briffad Brandyward
Mother: Amonnatha Altherg-Goodhill
Father: Madoll Altherg-Goodhill
Children
- Heribdo Brandyward - age 17 ♂
Siblings
- Lindorarl Ashaadrerra - age 68 ♀
- Lilyima Altherg-Goodhill - age 65 ♀
- Isemaric Altherg-Goodhill - age 63 ♂
- Amethsy Goodhill-Ode - age 54 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 15 | 12 | 8 | 11 | 12 |
| +2 | +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 5 | 9 | 25 ft. |
Alignment: lawful neutral
Size: Small
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +1
Abilities:
- Lucky. When Meranna rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Meranna has advantage on saving throws against being frightened.
- Halfling Nimbleness. Meranna can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 6 cp | A solid pewter arm ring | A chorded pewter band, worn around the upper arm. | |
| 1 | 12 gp 6 sp 4 cp | Amethyst copper chain bracelet | A short chain of tiny copper links, with a small amethyst attached. | |
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Briffad" engraved on the inside. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp 2 sp 1 cp | Money Pouch | Meranna's money pouch. It has 20 sp and 21 cp in it. | ⅞ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 sp | Paper (one sheet) |