Godeleva Goodman

Female Human Housekeeper

She is an adult human with amber eyes (behind a pair of spectacles), dyed blond hair in a ponytail, and light pink skin.

Personality Traits: Jovial, Downbeat.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 766 AC (Age 34)

Orientation: Hetrosexual

Home: Barley Field

Settlement: Shepwich (immigrated from Vacarham)

Spouse: Amos Goodman

Mother: Matilda Willard (Deceased)

Father: Thomas Willard (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
12 12 10 12 12 9
+1 +1 +1 +1

ACHPPassive
Perception
Speed
11 4 11 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Nature +3

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
3 Button A loose yellow button.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Amos" engraved on the inside.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 100 gp Magnifying glass This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed.
1 1 sp 9 cp Money Pouch Godeleva's money pouch. It has 19 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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