Rulun Kerepup
Female Otterfolk Wizard
She is an adult otterfolk with black eyes and grey fur with black streaks.
Personality Traits: Daring.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 776 AC (Age 24)
Orientation: Hetrosexual
Home: Worm Farm
Settlement: Fairden
Spouse: Thoomeep
Mother: Kere Zeanpup (Deceased)
Father: Dookol Freeypup
Children
- Kere Rulunpup - age 3 ♀
- Thulukol Rulunpup - age 3 ♂
- Dookol Rulunpup - age 0 ♂
- Throona Rulunpup - age 0 ♀
Siblings
- Zean Kerepup - age 29 ♀
- Shulur Kerepup - age 28 ♂
- Loore Kerepup - age 26 ♀
- Plulukin Kerepup - age 24 ♂
- Plootee Kerepup - age 23 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 8 | 10 | 9 | 9 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 10 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, History +2, Arcana +2
Abilities:
- Hold Breath. Rulun can hold their breath for up to 30 minutes at a time.
- Bite. Rulun can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
- Spellcasting. Rulun is a spellcaster. Her spellcasting ability is int (spell save DC 10, +2 to hit with spell attacks). Rulun can have 6 spells from her spellbook prepared. Her available spell slots are 1st-level: 3.
Spells Known:
-
Cantrip
(at will):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 25 gp | Component pouch | common | A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). | 2 lbs. |
| 1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 25 gp 2 sp 8 cp | Jade-studded ring | common | A gilded copper ring, with 2 small jade stones inset. | |
| 1 | 3 gp 5 sp 6 cp | Money Pouch | common | Rulun's money pouch. It has 3 gp, 3 sp and 26 cp in it. | ⅝ lb. |
| 1 | 2 sp | Quarterstaff | common | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
| 1 | 250 gp | Rulun's Spellbook | uncommon |
A spellbook containing 5 spells. 1st-level: |
3 lbs. |
| 1 | Smooth Stone | common | A tumbled smooth stone with "Thoomeep" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. |