Abraham Allen the 2nd

Male Human Arch-Druid's Apprentice

He is an adolescent human with grey eyes, scruffy strawberry hair, and pale white skin.

Personality Traits: Kind.

Alignment: neutral good.

Born: 785 AC (Age 15)

Orientation: Hetrosexual

Home: Thomson-Allen's Apothecary

Settlement: Corhaven

Mother: Callie Allen

Father: Stuart Allen

Siblings

Statistics

STRDEXCONWISINTCHR
6 8 8 11 10 11
-2 -1 -1

ACHPPassive
Perception
Speed
11 14 10 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Arcana +2, Perception +2

Abilities:

  • Wild Shape. Abraham can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Abraham is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 Broken arrow A broken arrow, missing its tip.
1 12 gp 8 sp 8 cp Engraved Quartz-studded ring A electrum ring, with 4 medium quartz stones inset and fine engraving work.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 1 gp 6 sp 2 cp Money Pouch Abraham's money pouch. It has 1 gp, 6 sp and 2 cp in it. ³⁄₁₆ lb.
1 5 cp Painted wood necklace A string of very large painted wooden beads.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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