Galaddis George

Female Elven Housekeeper

She is an adolescent elf with blue eyes, long tied back blond hair, and light pink skin.

Personality Traits: Cautious, Tense.

Alignment: neutral good.

Born: 728 AC (Age 72)

Orientation: Hetrosexual

Home: Barley Field

Settlement: Clacville (immigrated from Buntinghaven)

Spouse: Levi George

Mother: Tinudir Erbournrae

Father: Wulur Aunglern

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 11 8 11 11
-2 +1 -1

ACHPPassive
Perception
Speed
11 4 9 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Medicine +1

Abilities:

  • Fey Ancestry. Galaddis has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 8 matches.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Levi" engraved on the inside.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 9 sp 1 cp Money Pouch Galaddis' money pouch. It has 7 sp and 21 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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