Galaddis George
Female Elven Housekeeper
She is an adolescent elf with blue eyes, long tied back blond hair, and light pink skin.
Personality Traits: Cautious, Tense.
Alignment: neutral good.
Born: 728 AC (Age 72)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Clacville (immigrated from Buntinghaven)
Spouse: Levi George
Mother: Tinudir Erbournrae
Father: Wulur Aunglern
Siblings
- Zeyetee Erbournrae - age 148 ♀
- Deneis Aunglern - age 146 ♂
- Makilrm Aunglern - age 124 ♂
- Celegormon Aunglern - age 50 ♂
- Galdoan Aunglern - age 42 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 13 | 11 | 8 | 11 | 11 |
-2 | +1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 4 | 9 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +1, Medicine +1
Abilities:
- Fey Ancestry. Galaddis has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish, Otterese
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | A matchbook | A matchbook containing 8 matches. | ||
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Levi" engraved on the inside. | |
1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
1 | 9 sp 1 cp | Money Pouch | Galaddis' money pouch. It has 7 sp and 21 cp in it. | ½ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |