Thundin Darkarm

Female Dwarven Housekeeper

She is an adult dwarf with amber eyes, long strawberry hair tied back in a knot, a big bushy beard, and light pink skin.

Personality Traits: Kind, Daring.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 741 AC (Age 59)

Orientation: Homosexual

Home: Darkarm's Barbers

Settlement: Mines of Kiórói (immigrated from Migmatitegully)

Spouse: Grbur Darkarm

Mother: Binili Deepanvil

Father: Kilrór son of Kilóni

Siblings

Statistics

STRDEXCONWISINTCHR
10 7 12 10 10 10
-1 +1

ACHPPassive
Perception
Speed
9 6 10 25 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2

Abilities:

  • Dwarven Resilience. Thundin has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 Doodles Some scribblings on a small scrap of paper.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 2 gp 1 sp 2 cp Money Pouch Thundin's money pouch. It has 19 sp and 22 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 2 gp Ornate Key An ornate key with "Grbur" engraved on it. The dwarven equivalent of a wedding ring.
1 1 sp Polished stone necklace A string of very large polished stone beads.
2 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.

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