Nimrodain the Second

Female Elven Housekeeper

She is an adult elf with brown eyes (behind a pair of spectacles), scruffy dark-brown hair, and medium brown skin.

Personality Traits: Tolerant, Evasive.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 558 AC (Age 242)

Orientation: Hetrosexual

Home: The Badger & Boar Tavern

Settlement: Wren Finahor

Spouse: Eresto the Second

Mother: Yavade the First (Deceased)

Father: Maglonel the First (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 10 8 10 11
-2 +1 -1

ACHPPassive
Perception
Speed
11 4 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Insight +1

Abilities:

  • Fey Ancestry. Nimrodain has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common, Gnomish (basic)

Inventory

Quantity Value Item Description Weight
2 Broken arrow A broken arrow, missing its tip.
1 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Eresto" engraved on the inside.
1 1 gp 7 sp 8 cp Money Pouch Nimrodain's money pouch. It has 1 gp, 6 sp and 18 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 2 sp Pewter tiara A pewter tiara.
1 13 gp 3 sp Splendid Quartz necklace A silver necklace, with 5 medium quartz gems hanging from it.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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