Nimrodain the Second
Female Elven Housekeeper
She is an adult elf with brown eyes (behind a pair of spectacles), scruffy dark-brown hair, and medium brown skin.
Personality Traits: Tolerant, Evasive.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 558 AC (Age 242)
Orientation: Hetrosexual
Home: The Badger & Boar Tavern
Settlement: Wren Finahor
Spouse: Eresto the Second
Mother: Yavade the First (Deceased)
Father: Maglonel the First (Deceased)
Children
- Ellaas the Second - age 99 ♂
- Yavade the Second - age 50 ♀
- Makiron - age 29 ♂
- Felarn - age 4 ♂
Siblings
- Urweneth the First - age 258 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 13 | 10 | 8 | 10 | 11 |
-2 | +1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 4 | 9 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +1, Insight +1
Abilities:
- Fey Ancestry. Nimrodain has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common, Gnomish (basic)
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
2 | Broken arrow | A broken arrow, missing its tip. | ||
1 | 5 gp | Emblem | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | |
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Eresto" engraved on the inside. | |
1 | 1 gp 7 sp 8 cp | Money Pouch | Nimrodain's money pouch. It has 1 gp, 6 sp and 18 cp in it. | ½ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | 2 sp | Pewter tiara | A pewter tiara. | |
1 | 13 gp 3 sp | Splendid Quartz necklace | A silver necklace, with 5 medium quartz gems hanging from it. | |
1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |