Wren Finahor
An elven hamlet, Pop. 230
A beautiful hamlet of graceful wooden structures and lush gardens. Many of the elves here are artists and musicians. The builders have used living trees as part of the hamlet's construction.
The primary languages of the settlement are Elvish and Common.
Faction: Astrus
Demographics: Elf 100% (226)
Elevation 4,130 feet.
Travel
- Follow the highway
west
The signpost reads: - Greenstoneridge, a dwarven village, 4¾ miles
- Fazeden, an otterfolk village, 9½ miles
- Laliaham, a halfling hamlet, 29 miles
- Follow the byway
south
The signpost reads: - Didthorpe, a human village, 4 miles
- Port Delmekworth, a gnomish hamlet and port, 11 miles
- Follow the byway
east
The signpost reads: - Sev Celegny, an elven village, 3½ miles
- Felagon, an elven village, 8 miles
- Cotmaham Docks, a dock, 16 miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Nimlas Junction, a crossroads, ¾ mile away
- Nimlas, an elven village, 1 miles away
- Finduis Junction, a crossroads, 1¼ miles away
- Wivelisden Bridge, a bridge, 1¼ miles away
- Finduis, an elven village, 1½ miles away
- Wivelisden, an otterfolk village, 1¾ miles away
- Didthorpe Docks, a dock, 1¾ miles away
- Bandit Camp, a bandit-camp, 2½ miles away
- Bandit Camp, a bandit-camp, 2¾ miles away
- Didthorpe, a human village, 2¾ miles away
- Sev Celegny, an elven village, 3 miles away
- Bandit Camp, a bandit-camp, 3 miles away
- Yorzavuvur Junction, a crossroads, 3 miles away
- Yorzavuvur, a tiny dragonborn hamlet, 3¼ miles away
- Didthorpe Junction, a crossroads, 3¼ miles away
- Bandit Camp, a bandit-camp, 3¼ miles away
- Didthorpe Bridge, a dock, 3¼ miles away
- Greenstoneridge Junction, a crossroads, 3½ miles away
- Chelmsdown Junction Docks, a dock, 3½ miles away
- Yitebville, a tiny giant hamlet, 3¾ miles away
- Sev Celegny Junction North, a crossroads, 3¾ miles away
- Muttin's Rest, a koboldian hamlet, 3¾ miles away
- Greenstoneridge, a dwarven village, 4 miles away
- Chelmsdown Bridge, a dock, 4¼ miles away
- Chelmsdown Junction, a crossroads, 4¼ miles away
- Cair Edhwean Docks, a dock, 4¼ miles away
- Cair Edhwean Junction, a crossroads, 4¼ miles away
- Chelmsdown, a human hamlet, 4½ miles away
- Bandit Camp, a bandit-camp, 4½ miles away
- Bandit Camp, a bandit-camp, 4¾ miles away
- Cair Edhwean, an elven village, 4¾ miles away
- Palmerworth, a gnomish hamlet, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Galadroth of Nimlas - Female Elf Gardener, age 119
- Lindir - Male Elf Gardener, age 341
- Induain the Third of Finduis - Female Elf Merchant, age 125
- Alexander Orophi of Didthorpe - Male Elf Messenger, age 251
- Nerdhileth the Second of Nimlas - Male Elf Woodcarver, age 299
Specialty Buildings
These buildings have a specialized function in the town.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Beleos' Tailors, with 15 people.
Other Traders
- Eilinain's Cobblers, with 6 people.
- Angrodor's Furriers, with 11 people.
- Orodon's Masons, with 17 people.
Nobles
- Galade's Manor, with 14 people.
- Amrotny's Manor, with 13 people.
Residences & Agriculture
- Barley Field, with 11 people.
- Dairy, with 9 people.
- Orchard, with 8 people.
- Orchard, with 12 people.
- Potato Field, with 12 people.
- Potato Field, with 9 people.
- Potato Field, with 4 people.
- Vegetable Garden, with 12 people.
- Vegetable Garden, with 7 people.
- Vegetable Garden, with 8 people.
- Vegetable Garden, with 9 people.
- Wheat Field, with 11 people.
- Wheat Field, with 15 people.
- Wheat Field, with 8 people.