Rielwen the First
Female Elven Housekeeper
She is an adult elf with one grey eye (her right is covered by an eye-patch), long styled dyed auburn hair, and light brown skin.
Personality Traits: Patient, Reckless, Optimistic.
Alignment: neutral.
Born: 469 AC (Age 331)
Orientation: Homosexual
Home: Anellas' Cobblers
Settlement: Nimlas (immigrated from Wren Finahor)
Spouse: Anellas the First
Mother: Amaredhiel the Second (Deceased)
Father: Eresto the First (Deceased)
Children
- Eresto the Second (Adopted) - age 209 ♂
Siblings
- Ellaas the First - age 375 ♂
- Galiongon - age 332 ♂
- Oronth the First - age 294 ♂
- Vardanean the First - age 285 ♀
- Aredhelel - age 213 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 13 | 9 | 12 | 11 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Animal Handling +2
Abilities:
- Fey Ancestry. Rielwen has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Anellas" engraved on the inside. | |
| 1 | 4 sp | Large gilded copper ear hoops | A pair of large gilded copper hoop earrings. | |
| 1 | 1 gp 9 sp 6 cp | Money Pouch | Rielwen's money pouch. It has 19 sp and 6 cp in it. | ½ lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. |