Celeboril

Male Elven Poacher

He is an adult elf with brown eyes (behind a pair of spectacles), black hair in a ponytail, a clean shaven face, and dark brown skin.

Personality Traits: Tolerant.

Alignment: neutral.

Born: 377 AC (Age 423)

Orientation: Hetrosexual

Home: None

Settlement: Didthorpe (immigrated from Wren Finahor)

Mother: Galade the First

Father: Eronth the First (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 11 8 10 10
-2 +2 -1

ACHPPassive
Perception
Speed
13 16 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Sleight of Hand +4, Acrobatics +4, Stealth +4

Abilities:

  • Fey Ancestry. Celeboril has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Celeboril can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Celeboril knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 Crumpled map A crumpled map of a region, now unreadable.
9 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 2 sp 1 cp Money Pouch Celeboril's money pouch. It has 2 gp, 20 sp and 21 cp in it. ⅞ lb.
1 Pouch of thyme A small pouch containing dried thyme. It has lost its potency.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback