Eledheel
Female Elven Housekeeper
She is an adult elf with brown eyes, scruffy black hair, and dark brown skin.
Personality Traits: Irritable, Tired, Evasive.
Alignment: chaotic neutral.
Born: 351 AC (Age 449)
Orientation: Homosexual
Home: Amardaien's Sculptors
Settlement: Indeir
Spouse: Eldiren
Mother: Galawen the First (Deceased)
Father: Finarfinin the First (Deceased)
Siblings
- Galmois the Second - age 565 ♂
- Ingoluil the First - age 541 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 14 | 11 | 10 | 12 | 9 |
| +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Nature +3
Abilities:
- Fey Ancestry. Eledheel has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Eldiren" engraved on the inside. | |
| 1 | Handkerchief | A small square of cloth with Eledheel stitched in one corner. | ||
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 1 gp 7 sp 7 cp | Money Pouch | Eledheel's money pouch. It has 1 gp, 7 sp and 7 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |