Kidbur Driak Emeldida Mempalmek Nimloth
Female Gnomish Hunter
She is an adult gnome with grey eyes, long tied back blue hair, and olive skin.
Personality Traits: Personable, Honest.
Alignment: lawful evil.
She is a follower of Xor. (LE)
Born: 721 AC (Age 79)
Orientation: Hetrosexual
Home: Hunters
Settlement: Radodinworth
Spouse: Erosas Erlisa Coppernoggin Homer Nimloth
Mother: Iorfarnar Fingonor Cameron Eryassara Mempalmek
Father: Ebhock Amusoak Caraily Fargtin Mempalmek
Children
- Waters Ropertook Linxankiil Nimloth Didwor - age 23 ♀
- Ketchum Nimloth - age 18 ♀
Siblings
- Turnurotili Jessaly Fargwow Mempalmek Tinuviiel - age 72 ♀
- Flwin Alicia Forgmar Mempalmek Tutkern - age 66 ♂
- Podiffer Pimpernna Goodears Mempalmek Bluntfoot - age 58 ♂
- Coalmark Lumiskanurn Hixan Mempalmek - age 49 ♀
- Lornger Goldtunnel Ilbericbad Mempalmek Catherine - age 46 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 10 | 9 | 13 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 25 ft. |
Alignment: lawful evil
Size: Small
Senses: Darkvision
Actions:
- Crossbow, hand. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +3
Abilities:
- Gnome Cunning. Kidbur has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 75 gp | Crossbow, hand | A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading | 3 lbs. |
| 1 | Dice | A standard six-sided die. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Erosas Erlisa Coppernoggin Homer" engraved on the inside. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Kidbur's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | Shopping list | An old shopping list with most of the items crossed off. |