Ellaguir Iritycen
Male Elven Veteran Adventurer
He is an adult elf with blue eyes, a horseshoe of dyed auburn hair, stubble, and light brown skin.
Personality Traits: Serious.
Alignment: chaotic neutral.
Born: 606 AC (Age 194)
Orientation: Bisexual
Home: Adventurer's Guild Hall
Settlement: Huntingforth (immigrated from Bel-Edai)
Spouse: Fenhymmnn Iritycen (Deceased)
Mother: Varda Vardari Moonsst
Father: Salgaon Curufior Iritycen
Siblings
- Curunor Galadhoas Iritycen - age 350 ♂
- Voronwhil Finaror Iritycen - age 275 ♂
- Celeas Inaris Iritycen - age 248 ♂
- Eilinelin Eilinede Moonsst - age 237 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 14 | 9 | 9 | 12 | 11 |
| +2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 16 | 40 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Perception +3, Intimidation +3, Animal Handling +3
Abilities:
- Fey Ancestry. Ellaguir has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Action Surge. Once per day, Ellaguir can take an additional action on their turn.
- Multiattack. Ellaguir attacks twice.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Block and tackle | A set of pulleys with a cable threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift. | 5 lbs. |
| 1 | 75 gp | Chain Mail | Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. | 55 lbs. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp 2 sp 1 cp | Money Pouch | Ellaguir's money pouch. It has 4 gp and 21 cp in it. | ½ lb. |
| 1 | 5 sp | Pouch | A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). | 1 lb. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |