Erestkil
Male Elven Housekeeper
He is an adult elf with grey eyes, short curly dyed strawberry hair, a clean shaven face, and light pink skin.
Personality Traits: Kind, Serious, Unperturbed.
Alignment: chaotic good.
He is a follower of Solina. (LG)
Born: 412 AC (Age 388)
Orientation: Bisexual
Home: Findein's Quality Cobblers
Settlement: Eldal Oropdis (immigrated from Sev Torngth)
Spouse: Amrokil
Mother: Rindanel the First (Deceased)
Father: Argoil the First (Deceased)
Siblings
- Ingloil - age 549 ♂
- Elemil the Second - age 284 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 15 | 13 | 12 | 10 | 9 |
| -2 | +2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 5 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Nature +2
Abilities:
- Fey Ancestry. Erestkil has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | 5 cp | Bucket | 2 lbs. | |
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 1 sp 5 cp | Gilded copper ear ring | A plain gilded copper hoop earring. | |
| 1 | 2 sp | Gilded copper septum ring | A thick gilded copper hoop, worn through the nose. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Amrokil" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 9 sp 3 cp | Money Pouch | Erestkil's money pouch. It has 9 sp and 3 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |