Galefridus Gentry
Male Human Arch-Druid's Apprentice
He is an adolescent human with brown eyes, dark-brown hair in a bun, and medium brown skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 786 AC (Age 14)
Orientation: Hetrosexual
Home: Ray's Apothecary
Settlement: Cheltenby
Mother: Pansca Gentry
Father: Walterus Gentry
Siblings
- Cissie Gentry - age 15 ♀
- Louisa Gentry - age 11 ♀
- Ioco Gentry - age 8 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 10 | 11 | 11 | 12 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Religion +2, Insight +2
Abilities:
- Wild Shape. Galefridus can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Galefridus is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "His smart time" |
By Leroy Boon Not a particularly famous book, but pretty interesting. |
5 lbs. |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 5 sp | Engraved silver ring | A silver ring, with distinctive human engraving. | |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 gp 2 sp 6 cp | Money Pouch | Galefridus' money pouch. It has 2 gp, 2 sp and 6 cp in it. | ³⁄₁₆ lb. |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |