Joolo
Male Otterfolk Housekeeper
He is an adolescent otterfolk with grey eyes and light brown fur with brown fur on their feet.
Personality Traits: Hilarious, Daring, Shy.
Alignment: neutral.
Born: 791 AC (Age 9)
Orientation: Hetrosexual
Home: Shreyer's Manor
Settlement: Broughden
Mother: Huluy
Father: Shreyer
Siblings
- Joor - age 17 ♂
- Pleyetu - age 17 ♀
- Jeena - age 15 ♀
- Jiekin - age 14 ♂
- Jelee - age 13 ♂
- Jeli - age 11 ♀
- Llulup - age 9 ♀
- Plulumeek - age 7 ♂
- Whiena - age 3 ♀
- Jerit - age 3 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 9 | 13 | 9 | 11 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, History +2
Abilities:
- Hold Breath. Joolo can hold their breath for up to 30 minutes at a time.
- Bite. Joolo can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 8 gp | "Good Without Gods" (Dog-eared) |
An anonymous paladin's treatise on how to be a good and just person without faith in any of the deities. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 5 cp | Bucket | 2 lbs. | |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 8 sp 9 cp | Money Pouch | Joolo's money pouch. It has 6 sp and 29 cp in it. | ¾ lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 4 gp | Ram, portable | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |