Pleyetu

Female Otterfolk Noble

She is an adult otterfolk with grey eyes and white fur with brown fur on their feet.

Personality Traits: Personable, Daring.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 783 AC (Age 17)

Orientation: Hetrosexual

Home: Shreyer's Manor

Settlement: Broughden

Spouse: Threameep Prenpup

Mother: Huluy

Father: Shreyer

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 8 13 9 11
-2 +1 -1 +1

ACHPPassive
Perception
Speed
11 5 11 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +2

Abilities:

  • Hold Breath. Pleyetu can hold their breath for up to 30 minutes at a time.
  • Bite. Pleyetu can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
4 Chewed gum common A piece of chewed gum.
1 5 gp Clothes, costume common 4 lbs.
1 20 gp Holy Symbol (Marlon) common A holy symbol in the shape of open hands.
1 15 gp 9 sp 2 cp Money Pouch common Pleyetu's money pouch. It has 15 gp, 7 sp and 22 cp in it. ⅞ lb.
1 60 gp Platinum chain bracelet common A short chain of tiny platinum links.
1 60 gp Platinum earrings common A pair of platinum hoop earrings.
1 50 gp Platinum signet ring common A platinum band, shaped with flat section embossed with the pleyetu family crest.
1 Smooth Stone common A tumbled smooth stone with "Threameep" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 88 gp 7 sp 5 cp Splendid Quartz necklace common A platinum necklace, with 7 small quartz gems hanging from it.
1 140 gp Wind-up encryptex uncommon This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means.

The encryptex has a key which when wound for 6 seconds (1 turn) powers the encryptex for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.

Download as Fantasy Grounds NPC

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