Barnard Rogbat Zenbiira Lindasa Yeschamve
Female Gnomish Hunter
She is an adult gnome with blue eyes, light brown hair in braids, and light brown skin.
Personality Traits: Personable, Pessimistic.
Alignment: neutral.
She is a follower of Marlon. (NG)
Born: 731 AC (Age 69)
Orientation: Hetrosexual
Home: Hunters
Settlement: Atelier Hant
Spouse: Mirasa Bronzetunnel Zofthla Killyar Yeschamve
Mother: Aredhelel Dimpeshketh Pimperla Celebri Lindasa (Deceased)
Father: Malvnda Oaduer Owen Ernaldus Lindasa
Children
- Nimroda Hunkim Coalspear Yeschamve - age 32 ♂
Siblings
- Morghant Kidbur Teaheaver Lindasa Samwimas - age 90 ♀
- Brassstrut Cleavefist Thieis Lindasa Rindoth - age 87 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 8 | 11 | 11 | 12 | 10 |
| -2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 6 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Senses: Darkvision
Actions:
- Dart. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +3
Abilities:
- Gnome Cunning. Barnard has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 cp | Dart | A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown | ¼ lb. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Mirasa Bronzetunnel Zofthla Killyar" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Barnard's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | Shopping list | An old shopping list with most of the items crossed off. |