Malvnda Oaduer Owen Ernaldus Lindasa
Male Gnomish Hunter
He is an adult gnome with hazel eyes, long curly dark green hair, a handlebar moustache, and medium brown skin.
Personality Traits: Lost Faith, Tolerant, Responsible.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 676 AC (Age 124)
Orientation: Hetrosexual
Home: Hunters
Settlement: Atelier Hant
Spouse: Aredhelel Dimpeshketh Pimperla Celebri Lindasa (Deceased)
Mother: Heaphill Story Leroy Yridnahor Ernaldus (Deceased)
Father: Talkenn Oldseeker Lilorassa Akasiak Ernaldus (Deceased)
Children
- Morghant Kidbur Teaheaver Lindasa Samwimas - age 90 ♀
- Brassstrut Cleavefist Thieis Lindasa Rindoth - age 87 ♂
- Barnard Rogbat Zenbiira Lindasa Yeschamve - age 69 ♀
Siblings
- Hanttill Rindisna Runemaeve Ernaldus Ola - age 107 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 10 | 9 | 13 | 8 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 25 ft. |
Alignment: neutral good
Size: Small
Senses: Darkvision
Actions:
- Crossbow, hand. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +3
Abilities:
- Gnome Cunning. Malvnda has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 75 gp | Crossbow, hand | A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading | 3 lbs. |
| 1 | 50 gp | Draft Horse | ||
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Malvnda's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | Old pipe | A filthy old clay pipe. |