Gimalin Sharpanvil
Female Dwarven Bandit
She is an adult dwarf with brown eyes, black hair in a pigtails, a full beard tied in two braids, and dark brown skin.
Personality Traits: Tolerant, Daring.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 635 AC (Age 165)
Orientation: Hetrosexual
Home: None
Settlement: Granitepeak
Mother: Dwalori Sharpanvil (Deceased)
Father: Narhal Sharpanvil (Deceased)
Siblings
- Glóóni Bluntforger - age 204 ♂
- Recruit Boferin Sharpanvil - age 187 ♀
- Florluin Sharpanvil - age 185 ♀
- Dwalarvi Orestrut - age 170 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 8 | 13 | 7 | 10 | 12 |
| -2 | -1 | +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 20 | 9 | 25 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +1, Stealth +1, Deception +3
Abilities:
- Dwarven Resilience. Gimalin has advantage on saving throws against poison, and they have resistance against poison damage.
- Sneak Attack. Once per turn, Gimalin can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Gimalin knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | "Fishes and Frogs" (Ruined) |
By Reyen Heyemapup A book of traditional Otterfolk recipes. The book is in terrible condition. It's bent out of shape and pages are missing. |
5 lbs. |
| 1 | 10 gp | "Island Hopping" |
By Frank Strickland Widely considered the definitive guide to sailing the Ataland seas. Packed with practical advice but consciously short of actual maps. When making a survival check at sea, you can consult this book to gain +1 to the check. You can only consult one book per check. |
5 lbs. |
| 1 | 8 gp | "The art of Sashimi" (Dog-eared) |
By Reyen Heyemapup A book on how to serve raw fish. Contains explicit instructions on cuts and presentation. Invented by Otterfolk, this method of serving fish has become popular in high-society. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 8 sp 5 cp | Money Pouch | Gimalin's money pouch. It has 26 sp and 25 cp in it. | 1 lbs. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |