Land Faregardner-Mark
Female Halfling Noble
She is an adult halfling with green eyes (behind a pair of spectacles), light-brown hair in a ponytail, and light brown skin.
Personality Traits: Downbeat.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 759 AC (Age 41)
Orientation: Hetrosexual
Home: Faregardner-Mark's Manor
Settlement: Bentbury
Spouse: Meriang Faregardner-Mark
Mother: Yolala Digglehead-Faregardner (Deceased)
Father: Hobsold Faregardner
Children
- Yolala Faregardner-Mark - age 17 ♀
- Lauratha Faregardner-Mark - age 1 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 12 | 9 | 8 | 9 |
| -2 | +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 14 | 10 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Maul. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 2d6 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Land rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Land has advantage on saving throws against being frightened.
- Halfling Nimbleness. Land can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 2 | Broken arrow | common | A broken arrow, missing its tip. | ||
| 1 | 100 gp 9 sp | Elaborate Ruby broach | uncommon | An elaborate gilded copper broach, with a 2 small ruby gems inset. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Meriang" engraved on the inside. | |
| 1 | 20 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 103 gp 5 sp | Iridot necklace | uncommon | A electrum necklace, with a small iridot gem hanging from it. | |
| 1 | 80 gp | Large platinum ear hoops | common | A pair of large platinum hoop earrings. | |
| 1 | 10 gp | Lock | common | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
| 1 | Lock of hair | common | An old looking lock of hair, tied with twine. | ||
| 1 | 10 gp | Maul | common | A Martial Melee weapon. 2d6 bludgeoning damage. Range: 5. Properties: Heavy, Two-Handed | 10 lbs. |
| 1 | 13 gp 2 sp 7 cp | Money Pouch | common | Land's money pouch. It has 13 gp, 2 sp and 7 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 60 gp | Platinum chain bracelet | common | A short chain of tiny platinum links. | |
| 1 | 360 gp | Steam audio reproducer | uncommon |
Records sound by cutting a grove in to a wet clay cylinder. Can also play the sound back. The sound loses much of it's depth, but is surprisingly audible. A single clay cylinder can contain 1 minute of sound. The cylinders are very fragile once made. The audio reproducer is powered by a small, yet noisy, steam engine that can be turned on and off at will. The engine can hold 1/4 of a pint of oil, which it consumes in 1 hour of operation. (See flask of oil in the SRD.) |