Censhhir Bardert Tutesrek Dodson

Female Gnomish Hunter

She is an adult gnome with grey eyes, dark green hair in a plait, and light pink skin.

Personality Traits: Tolerant.

Alignment: neutral.

Born: 694 AC (Age 106)

Orientation: Bisexual

Home: Hunters

Settlement: Watkinsworth

Mother: Albert Gelissada Proudward Pansca Dodson (Deceased)

Father: Rannbra Cleavelamp Puublurg Rarramae Dodson (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 9 10 11 10
-2 +1

ACHPPassive
Perception
Speed
11 6 10 25 ft.

Alignment: neutral

Size: Small

Senses: Darkvision

Actions:

  • Shortbow. Ranged Weapon Attack: +3 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2, Nature +2

Abilities:

  • Gnome Cunning. Censhhir has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Spoken Languages: Gnomish, Common

Inventory

Quantity Value Item Description Weight
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 9 sp 9 cp Money Pouch Censhhir's money pouch. It has 9 sp and 9 cp in it. ⅜ lb.
1 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
1 Pouch of basil A small pouch containing dried basil. It has lost its potency.
1 25 gp Shortbow A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.

Download as Fantasy Grounds NPC

Send Feedback