Watkinsworth
A gnomish hamlet, Pop. 210
A whimsical hamlet filled with clockwork contraptions and strange gadgets. The gnomes here are tinkerers and inventors. The hamlet lies in the foothills.
The primary languages of the settlement are Gnomish and Common.
Faction: Astrus
Demographics: Gnome 85% (181), Elf 14% (30), Human < 1% (2), Otterfolk < 1% (1) (Total: 214)
Elevation 2,060 feet.
Travel
- Follow the byway
east
The signpost reads: - Tanis Amaran, an elven village, 2½ miles
- Thatden Docks, a dock, 24 miles
- Follow the highway
north-west
The signpost reads: - Sidridge, a human village, 2 miles
- Alster, a human village, 5½ miles
- Mellaton Docks, a dock, 17 miles
- City of Abingend, a human city, 50 miles
- Follow the footpath
north-east
The signpost reads: - Bingbourne, a human village, 2½ miles
- Follow the highway
south-east
The signpost reads: - Celenwin, an elven village, 3½ miles
- Accringburn, a human village, 7 miles
- Seaden, an otterfolk village, 7½ miles
- Accringburn Docks, a dock, 8 miles
- Follow the footpath
south-west
The signpost reads: - Arunden, an otterfolk village, 4¼ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Watkinsworth Docks, a dock, 2 miles away
- Sidridge Junction, a crossroads, 2 miles away
- Tanis Amaran, an elven village, 2¼ miles away
- Zraziroar Bridge, a dock, 2¼ miles away
- Tanis Amaran Junction, a crossroads, 2¼ miles away
- Bingbourne, a human village, 2¼ miles away
- Zraziroar Docks, a dock, 2½ miles away
- Bingbourne Crossing, a crossroads, 2½ miles away
- Bingbourne Crossing Bridge, a dock, 3 miles away
- Celenwin Junction West, a crossroads, 3 miles away
- Zraziroar, a dragonborn hamlet, 3 miles away
- Bingbourne Bridge, a dock, 3 miles away
- Celenwin, an elven village, 3 miles away
- Presden Junction Docks, a dock, 3 miles away
- Rural Dock, a dock, 3¼ miles away
- Zraziroar Junction, a crossroads, 3¼ miles away
- Arunden, an otterfolk village, 3½ miles away
- Celenwin Junction East, a crossroads, 3½ miles away
- Lancasdon's Gore, a crossroads, 3½ miles away
- Alster, a human village, 3¾ miles away
- Rural Dock, a dock, 3¾ miles away
- Barnswell Junction East, a crossroads, 3¾ miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Alster Junction, a crossroads, 4 miles away
- Barnswell, a human village, 4 miles away
- Birkentree, a human hamlet, 4¼ miles away
- Alster Docks, a dock, 4½ miles away
- Presden Junction, a crossroads, 4½ miles away
- Barnswell Junction West, a crossroads, 4½ miles away
- Camp Digort Docks, a dock, 4½ miles away
- Port Presden, an otterfolk hamlet and port, 4½ miles away
- Camp Digort, an orcish hamlet, 4½ miles away
- Largreg's Rest Docks, a dock, 4¾ miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Eldal Eretlood of Celenwin - Male Elf Farm Hand, age 137
- Orodrahher of Salgantdir - Male Elf Farm Hand, age 289
- Elebral Roperburrow of Salgantdir - Female Elf Poacher, age 484
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Gaia.
- Barracks, with 2 soldiers.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Amrodon's Mysterious Clockwork Tinker, with 10 people.
- Seriien's Mystics, with 6 people.
Other Traders
- Premphauc's Local Cobblers, with 17 people.
Nobles
- Watkinsworth Chieftains, with 12 people.
Residences & Agriculture
- Fish Pond, with 7 people.
- Fish Pond, with 12 people.
- Fish Pond, with 11 people.
- Fish Pond, with 3 people.
- Goat Field, with 2 people.
- Hunters, with 6 people.
- Hunters, with 4 people.
- Pig Field, with 11 people.
- Pig Field, with 14 people.
- Pig Field, with 14 people.
- Potato Patch, with 3 people.
- Potato Patch, with 10 people.
- Sheep Field, with 16 people.
- Sheep Field, with 13 people.
- Sheep Field, with 3 people.
- Sheep Field, with 17 people.
- Vegetable Patch, with 4 people.
- Wild Orchard, with 14 people.