Llewelyn Morton-Doolittle the 2nd
Male Human Arch-Druid's Apprentice
He is an adolescent human with hazel eyes, long brown hair with a fringe cut, and medium brown skin.
Personality Traits: Downbeat.
Alignment: neutral.
Born: 783 AC (Age 17)
Orientation: Hetrosexual
Home: Baden's Enigmatic Apothecary
Settlement: Letchstable
Mother: Agneta Morton-Doolittle
Father: Griffith Morton-Doolittle (Deceased)
Siblings
- Vera Morton-Doolittle - age 25 ♀
- Lily Mowry - age 21 ♀
- Willie Morton-Doolittle - age 13 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 10 | 13 | 10 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Club. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +2, Survival +3
Abilities:
- Wild Shape. Llewelyn can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Llewelyn is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Otterese (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 sp | Club | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 4 sp 1 cp | Money Pouch | Llewelyn's money pouch. It has 1 gp, 13 sp and 11 cp in it. | ½ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |