Hunfridus Walters
Male Human Arch-Druid's Apprentice
He is an adolescent human with blue eyes, blond hair worn in a rounded bowl cut, and olive skin.
Personality Traits: Irritable, Evasive, Downbeat.
Alignment: neutral.
Born: 785 AC (Age 15)
Orientation: Homosexual
Home: Walters' Elucidated Apothecary
Settlement: Lynheath
Mother: Esther Walters
Father: Sperling Walters
Siblings
- Margery Doty - age 18 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 8 | 12 | 11 | 14 |
| -2 | -1 | +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 14 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +3, Arcana +2
Abilities:
- Wild Shape. Hunfridus can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Hunfridus is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A short pencil | A short pencil. | ||
| 1 | 25 gp | Climber's Kit | A climber's kit includes special pitons, boot tips, gloves, and a harness. You can use the climber's kit as an action to anchor yourself; when you do, you can't fall more than 25 feet from the point where you anchored yourself, and you can't climb more than 25 feet away from that point without undoing the anchor. | 12 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 6 sp 8 cp | Money Pouch | Hunfridus' money pouch. It has 4 sp and 28 cp in it. | ⅝ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |