Indisdis Fordham
Female Elven Housekeeper
She is an adolescent elf with hazel eyes, scruffy dark-brown hair, and black skin.
Personality Traits: Secretive, Tolerant.
Alignment: neutral.
Born: 737 AC (Age 63)
Orientation: Hetrosexual
Home: Fordham's Carpenters
Settlement: Port Licaby (immigrated from Tinuviir)
Spouse: Alfroc Fordham
Mother: Aredhwenil the Second
Father: Legoil the First
Children
- Aric Fordham - age 3 ♂
Siblings
- Findin the Second - age 97 ♂
- Daerotor - age 56 ♂
- Eiliiel the Third - age 28 ♀
- Tinuvien - age 6 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 10 | 9 | 10 | 12 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +3
Abilities:
- Fey Ancestry. Indisdis has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | Clothes, costume | 4 lbs. | |
| 1 | 15 gp 9 sp | Elaborate Quartz broach | An elaborate gilded copper broach, with a 6 medium quartz gems inset. | |
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Alfroc" engraved on the inside. | |
| 1 | 25 gp 1 sp 4 cp | Jade dangle earrings | A pair of copper earrings, with small jade stones hanging. | |
| 1 | 2 gp 2 cp | Money Pouch | Indisdis' money pouch. It has 20 sp and 2 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |