Arantkil
Male Elven Housekeeper
He is an adult elf with hazel eyes, balding brown hair, and black skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 648 AC (Age 152)
Orientation: Bisexual
Home: Aredhnel's Bakers
Settlement: Tinuviir
Spouse: Aredhwenil the Second
Mother: Nimlotnde the First
Father: Vororos the Second
Siblings
- Celeboron the First - age 293 ♂
- Yavanari the First - age 199 ♀
- Amarinel - age 97 ♀
- Mithrosros - age 58 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 12 | 7 | 11 | 10 | 9 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Insight +2
Abilities:
- Fey Ancestry. Arantkil has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 2 cp | Broom | common | A well used broom. | |
| 1 | Comb | common | A comb. | ||
| 1 | 1 gp | Cook's utensils | common | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 25 gp 1 sp 2 cp | Engraved Quartz-studded ring | uncommon | A copper ring, with 2 large quartz stones inset and fine engraving work. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Aredhwenil" engraved on the inside. | |
| 1 | 2 gp 2 sp 3 cp | Money Pouch | common | Arantkil's money pouch. It has 22 sp and 3 cp in it. | ½ lb. |
| 1 | 4 cp | Pewter septum ring | common | A thick pewter hoop, worn through the nose. | |
| 1 | 80 gp | Wind-up mistars board | uncommon |
Looks like a normal Mistars board. (A popular two-player strategy game of elven origin.) When powered, the second player's moves are made automatically. The mistars board plays with a +4 to it's ability check. The mistars board has a key which when wound for 6 seconds (1 turn) powers the mistars board for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power. |