Mahtalor the Second
Male Elven Merchant
He is an adult elf with grey eyes, a shaved head, and olive skin.
Personality Traits: Responsible.
Alignment: chaotic good.
He is a follower of Solina. (LG)
Born: 538 AC (Age 262)
Orientation: Hetrosexual
Home: Rindena's Beer-Sellers
Settlement: Tinuviir
Spouse: Aredhnde the First
Mother: Elenwnna the First
Father: Saerosair the Second
Children
- Eledheil - age 154 ♀
- Felagunddor - age 103 ♂
- Saerosair the Third - age 63 ♂
- Eldaas - age 48 ♂
- Elberiel the Second - age 13 ♀
Siblings
- Elenda the Second - age 249 ♀
- Maeglmin the First - age 231 ♂
- Nerdadir - age 203 ♀
- Eledas - age 59 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 11 | 8 | 10 | 11 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 9 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +1, Persuasion +2
Abilities:
- Fey Ancestry. Mahtalor has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 sp 2 cp | Copper necklace | A plain copper necklace. | |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Aredhnde" engraved on the inside. | |
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 2 gp 6 sp 4 cp | Money Pouch | Mahtalor's money pouch. It has 25 sp and 14 cp in it. | ¾ lb. |
| 1 | Rotten hunk of cheese | A rotten hunk of cheese. |