Beatricia Camp
Female Human
She is an elderly human with amber eyes (the right of which is glass), short curly white hair, and olive skin.
Personality Traits: Jumpy, Personable, Kind.
Alignment: neutral.
Born: 746 AC (Age 54)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Sealey
Spouse: Phillipus Camp
Mother: Lizzie Doolittle (Deceased)
Father: Sean Doolittle (Deceased)
Children
- Jonah Camp the 2nd - age 28 ♂
Siblings
- Betsey Doolittle - age 56 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 9 | 11 | 8 | 9 |
| -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Performance +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 2 gp | Clothes, traveler's | common | 4 lbs. | |
| 2 | Dice | common | A standard six-sided die. | ||
| 1 | 1 sp 5 cp | Gardening Gloves | common | Well-worn gloves with reinforced palms, ideal for protecting hands while working in the garden. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Phillipus" engraved on the inside. | |
| 1 | 25 gp 3 sp 5 cp | Jade necklace | uncommon | A gilded copper necklace, with a medium jade gem hanging from it. | |
| 1 | 8 cp | Large pewter ear hoops | common | A pair of large pewter hoop earrings. | |
| 1 | 3 sp 5 cp | Money Pouch | common | Beatricia's money pouch. It has 3 sp and 5 cp in it. | ³⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |