Nerdanelas the First
Female Elven Housekeeper
She is an adult elf with blue eyes, long tied back light-brown hair, and olive skin.
Personality Traits: Altruistic, Honest.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 351 AC (Age 449)
Orientation: Hetrosexual
Home: Potato Field
Settlement: Thieen
Spouse: Felagnor the First
Mother: Vardael the First
Father: Erestdir the First (Deceased)
Children
- Amariil - age 313 ♀
- Vardael the Second - age 233 ♀
- Penlodar - age 148 ♂
Siblings
- Ganthiion - age 382 ♂
- Seri the First - age 372 ♀
- Celeril - age 328 ♀
- Lebokil the Second - age 279 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 10 | 12 | 11 | 10 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Insight +3
Abilities:
- Fey Ancestry. Nerdanelas has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Felagnor" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 2 gp 7 sp 6 cp | Money Pouch | Nerdanelas' money pouch. It has 2 gp, 7 sp and 6 cp in it. | ⁵⁄₁₆ lb. |
| 1 | Picture of a house | A printed image made using a Mirror of Frozen Image. It depicts a house. | ||
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |