Leonard Chenapup

Male Otterfolk Bard

He is an adult otterfolk with black eyes and grey fur with light brown spots.

Personality Traits: Patient, Unperturbed, Daring.

Alignment: lawful good.

He is a follower of Solos. (LN)

Born: 765 AC (Age 35)

Orientation: Hetrosexual

Home: Bard College

Settlement: Brighter

Mother: Tietee Chenapup (Deceased)

Father: Stacius Chenapup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 13 13 9 12
+1 +1 +1 +1

ACHPPassive
Perception
Speed
12 36 11 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +3, Performance +4, History +3

Abilities:

  • Hold Breath. Leonard can hold their breath for up to 30 minutes at a time.
  • Bite. Leonard can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Leonard can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
  • Spellcasting. Leonard is a spellcaster. His spellcasting ability is chr (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 2 gp Holy Symbol (Solos) A holy symbol in the shape of an icosahedron.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 1 sp 5 cp Money Pouch Leonard's money pouch. It has 1 gp, 20 sp and 15 cp in it. ¾ lb.
2 12 gp Pan flute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
2 Rusty nail A rusty old nail.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.

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