Dilorinda Flemapup
Female Halfling Housekeeper
She is an adult halfling with amber eyes, light-brown hair in braids, and olive skin.
Personality Traits: Patient, Personable, Tense.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 750 AC (Age 50)
Orientation: Hetrosexual
Home: Diggerhill-Moore's Inn
Settlement: Ilimashire
Spouse: Clululee Flemapup (Deceased)
Mother: Menedel Moore
Father: Theord Spalding (Deceased)
Siblings
- Bingar Moore-Spalding - age 48 ♂
- Belindma Farworthy - age 42 ♀
Half-Siblings (Mother's Side)
- Fastoc Moore - age 34 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 13 | 13 | 12 | 10 | 10 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 11 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +2
Abilities:
- Lucky. When Dilorinda rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Dilorinda has advantage on saving throws against being frightened.
- Halfling Nimbleness. Dilorinda can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 1 matches. | ||
| 1 | 2 gp 6 sp 8 cp | Elaborate Quartz broach | An elaborate pewter broach, with a 2 small quartz gems inset. | |
| 1 | 17 gp 7 sp 5 cp | Engraved Amethyst ring | A gold ring, with 1 small a amethyst stone inset and fine engraving work. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 2 gp 4 sp 4 cp | Money Pouch | Dilorinda's money pouch. It has 23 sp and 14 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 cp | Soap |