Andobduc Tote-Dillon

Male Halfling Housekeeper

He is an adult halfling with green eyes, a shaved head, a clean shaven face, and light brown skin.

Personality Traits: Reckless, Energetic, Honest.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 722 AC (Age 78)

Orientation: Hetrosexual

Home: Davies' Elegant Cobblers

Settlement: Pearlstead

Spouse: Semoliold Tote-Dillon

Mother: Antilia Dillon (Deceased)

Father: Samladol Lord-Dillon (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
6 13 10 9 10 10
-2 +1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: lawful neutral

Size: Small

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +2

Abilities:

  • Lucky. When Andobduc rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Andobduc has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Andobduc can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Semoliold" engraved on the inside.
1 2 gp Holy Symbol (Solos) A holy symbol in the shape of an icosahedron.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 1 gp 2 sp 1 cp Money Pouch Andobduc's money pouch. It has 10 sp and 21 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Old pipe A filthy old clay pipe.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 6 gp Silver gorget A heavy gorget made of silver.

Download as Fantasy Grounds NPC

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