Judith Newfoot the 2nd
Female Human Bard
She is an adult human with hazel eyes, long styled brown and grey streaked hair, and medium brown skin.
Personality Traits: Responsible, Honest.
Alignment: chaotic neutral.
Born: 764 AC (Age 36)
Orientation: Hetrosexual
Home: Bard College
Settlement: Grassingsey
Mother: Gwladys Grubbtook
Siblings
Half-Siblings (Mother's Side)
- Jessey Heapville - age 35 ♀
- Sadie Richard - age 32 ♀
- Max Grubbtook the 2nd - age 25 ♂
- Leah Grubbtook - age 16 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
9 | 13 | 12 | 11 | 8 | 12 |
+1 | +1 | -1 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
12 | 36 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
- Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Performance +4, Persuasion +4
Abilities:
- Bardic Inspiration. (3 uses/short rest) As a bonus action, Judith can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
- Spellcasting. Judith is a spellcaster. Her spellcasting ability is chr (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Common, Elvish (basic)
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 30 gp | Bagpipes | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 6 lbs. |
1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
2 | 6 gp | Drum | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 3 lbs. |
1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 15 gp | Longsword | A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile | 3 lbs. |
1 | 5 gp 8 sp | Money Pouch | Judith's money pouch. It has 4 gp and 18 sp in it. | ⁷⁄₁₆ lb. |
1 | 25 gp | Rapier | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
1 | 2 sp | Waterskin | 5 lbs. |