Drululee Lightbody
Male Otterfolk
He is an elderly otterfolk with grey eyes and dark brown fur with brown stripes.
Personality Traits: Personable.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 750 AC (Age 49)
Orientation: Homosexual
Home: Lightbody's Cobblers
Settlement: Whisley (immigrated from Port Princeden)
Spouse: Hereward Lightbody
Mother: Kheyetu (Deceased)
Father: Fealee (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 14 | 11 | 9 | 10 | 11 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Animal Handling +2
Abilities:
- Hold Breath. Drululee can hold their breath for up to 30 minutes at a time.
- Bite. Drululee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 6 cp | Ginger | A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. | ¹⁄₁₆ lb. |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp 3 sp 2 cp | Money Pouch | Drululee's money pouch. It has 2 gp, 2 sp and 12 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 8 gp 3 sp | Quartz encrusted shoulder clasp | An elaborate gilded copper shoulder clasp, with 6 small quartz stones inset. | |
| 1 | Smooth Stone | A tumbled smooth stone with "Hereward" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. |