Rosaminne Lightgirdle
Female Halfling Housekeeper
She is an adult halfling with brown eyes, long tied back dark-brown hair, and medium brown skin.
Personality Traits: Pessimistic, Mean, Upbeat.
Alignment: neutral.
Born: 761 AC (Age 39)
Orientation: Hetrosexual
Home: Vegetable Garden
Settlement: Gulasshire (immigrated from Mineton)
Spouse: Hobsgo Lightgirdle
Mother: Caralda Robinson-Smallville
Father: Ysac Robinson-Smallville
Children
- Adocgo Lightgirdle - age 19 ♂
- Cameks Lightgirdle - age 9 ♀
- Isengried Lightgirdle - age 8 ♂
- Arantia Lightgirdle - age 8 ♀
- Anchoed Lightgirdle - age 5 ♂
- Tantima Lightgirdle - age 2 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 13 | 10 | 9 | 11 | 12 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2
Abilities:
- Lucky. When Rosaminne rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Rosaminne has advantage on saving throws against being frightened.
- Halfling Nimbleness. Rosaminne can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "A genealogical history of the high-elves" |
By Lóhal, daughter of Tharóin A detailed genealogy of the high-elven nobility dating back to the founding of Ataland. |
5 lbs. |
| 1 | 10 gp | "Solos' Laws" |
By Randolph Silias A translation of an earlier religious text. Tells of how Solos gave people the rules of law, and how those laws became the basis of the modern laws in use today. |
5 lbs. |
| 1 | 2 cp | Blowgun needle | 1 lb. | |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Hobsgo" engraved on the inside. | |
| 1 | Handkerchief | A small square of cloth with Rosaminne stitched in one corner. | ||
| 1 | Lock of hair | An old looking lock of hair, tied with twine. | ||
| 1 | 2 gp 2 sp 7 cp | Money Pouch | Rosaminne's money pouch. It has 20 sp and 27 cp in it. | 1 lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |