Otmadocic Smallville-Carver
Male Halfling Druid
He is an adult halfling with grey eyes, a auburn quiff, bushy sideburns, and light brown skin.
Personality Traits: Energetic, Mean.
Alignment: neutral.
Born: 740 AC (Age 60)
Orientation: Hetrosexual
Home: Flinn's Best Apothecary
Settlement: Mineton
Spouse: Margery Smallville-Carver
Mother: Meliura Smallville-Carver
Father: Merrocard Smallville-Carver (Deceased)
Children
- Asphoica Morgan - age 30 ♀
- Bellnta Morgan - age 28 ♀
- Alcocca Smallville-Carver - age 14 ♂
- Mimosaica Smallville-Carver - age 11 ♀
- Rowanony Smallville-Carver - age 7 ♀
Siblings
- Meliaima Joiner - age 67 ♀
- Halfrpin Smallville-Carver - age 51 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 12 | 12 | 9 | 7 | 10 |
| +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 18 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +2, Arcana +1
Abilities:
- Lucky. When Otmadocic rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Otmadocic has advantage on saving throws against being frightened.
- Halfling Nimbleness. Otmadocic can move through the space of any creature that is of a size larger than small.
- Wild Shape. Otmadocic can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Otmadocic is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Margery" engraved on the inside. | |
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 1 gp 9 sp 7 cp | Money Pouch | Otmadocic's money pouch. It has 18 sp and 17 cp in it. | ¾ lb. |
| 1 | Rotten fish | A rotten fish. | ||
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |