Frearup Chromeshoulder

Male Otterfolk Arch-Druid

He is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their feet.

Personality Traits: Tense, Downbeat.

Alignment: chaotic evil.

He is a follower of Xor. (LE)

Born: 768 AC (Age 32)

Orientation: Hetrosexual

Home: Frearup's Apothecary

Settlement: Fareleigh

Spouse: Frien Uirsagyr

Mother: Theli Uirsagyr (Deceased)

Father: Reyereep Chromeshoulder (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 9 13 7 12
-2 +1 -1 +1

ACHPPassive
Perception
Speed
11 32 11 30 ft.

Alignment: chaotic evil

Size: Medium

Senses: Watervision

Actions:

  • Handaxe. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +1, Survival +4, Insight +4

Abilities:

  • Hold Breath. Frearup can hold their breath for up to 30 minutes at a time.
  • Bite. Frearup can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Wild Shape. Frearup can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Frearup is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 7 gp "Cliffhanger" By Amber Rose

A trashy romance novel. Two men find love while on a grueling and dangerous mountain trek.
5 lbs.
1 5 gp "One uneven day" By Alan Tovy

Not a particularly famous book, but a good read.
5 lbs.
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 Dog-eared Picture A printed image made using a Mirror of Frozen Image. It depicts An Otterfolk woman. The work is not of professional quality, but nonetheless, it is made with care and dedication.
1 Door Key The key to Frearup's Apothecary.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 Handkerchief A small square of cloth with Frearup stitched in one corner.
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 1 gp 6 sp 8 cp Money Pouch Frearup's money pouch. It has 14 sp and 28 cp in it. ⅞ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 Smooth Stone A tumbled smooth stone with "Frien" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

Download as Fantasy Grounds NPC

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