Amaredda Edhwir Haethine

Female Elven Druid

She is an adult elf with blue eyes (behind a pair of spectacles), light-brown hair in a ponytail, and light brown skin.

Personality Traits: Oblivious, Optimistic.

Alignment: neutral.

Born: 458 AC (Age 342)

Orientation: Hetrosexual

Home: Ortyn's Discount Apothecary

Settlement: Keoveaer (immigrated from Cair Rindeas)

Spouse: Finddor Oropdis Hari

Mother: Aredhas Edaindis Haethine (Deceased)

Father: Salglas Curufinon Arsisyn (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 10 10 10 9
-2 +1

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Nature +2, Survival +2

Abilities:

  • Fey Ancestry. Amaredda has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Amaredda can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Amaredda Edhwir is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 5 matches.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Finddor Oropdis" engraved on the inside.
1 8 gp Large gold ear hoops A pair of large gold hoop earrings.
1 1 gp 8 cp Money Pouch Amaredda's money pouch. It has 9 sp and 18 cp in it. ½ lb.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
2 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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