Ortyn's Discount Apothecary

404 year old Elf construction, small sized

Location: Keoveaer

Owned by: Finduir Celebrindlas Ortyn

Built into a living tree, this small tree house is accessed by a rope ladder. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Amaredda Edhwir Haethine Druid 342 Female Elf She is an adult elf with blue eyes (behind a pair of spectacles), light-brown hair in a ponytail, and light brown skin.
Caranduis Hari Housekeeper 372 Male Elf He is an adult elf with hazel eyes, scruffy dark-brown hair, a clean shaven face, and medium brown skin.
Edainari Haethine Housekeeper 53 Female Elf She is an adolescent elf with brown eyes, long styled black hair, and dark brown skin.
Edainen Ibryii Arch-Druid's Apprentice 37 Female Elf She is an adolescent elf with grey eyes, strawberry hair in a pigtails, and light pink skin.
Finddor Oropdis Hari Housekeeper 263 Male Elf He is an adult elf with hazel eyes, very short dyed brown hair, a clean shaven face, and medium brown skin.
Finduir Celebrindlas Ortyn Arch-Druid 508 Female Elf She is an adult elf with brown eyes, long flowing black hair, and black skin.
Galanel Elenwain Haethine Maidservant 134 Female Elf She is an adult elf with brown eyes, long tied back black and grey streaked hair, and dark brown skin.
Lindias Hari 3 Male Elf He is an elf child with hazel eyes, scruffy brown hair, and dark brown skin.
Orophi Windstaril Arch-Druid's Apprentice 81 Male Elf He is an adolescent elf with brown eyes, scruffy dark-brown hair, and medium brown skin.
Penlonor Aungluthter Housekeeper 480 Male Elf He is an adult elf with brown eyes, a black quiff, a clean shaven face, and dark brown skin.
Urwenel Elenwis Ortyn Housekeeper 382 Female Elf She is an adult elf with brown eyes, long styled dark-brown hair, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 94% and 100% of their base value.

Available Price Value Item Rarity Description
1 170 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 500 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 150 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 270 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
5 49 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
2 96 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
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