Gamel Martin
Male Human Arch-Druid's Apprentice
He is an adolescent human with hazel eyes, short curly light-brown hair, and dark brown skin.
Personality Traits: Idealistic, Upbeat, Evasive.
Alignment: neutral.
Born: 787 AC (Age 13)
Orientation: Hetrosexual
Home: Dinah's Apothecary
Settlement: Port Anstree
Mother: Goldie Martin
Father: Wymerus Martin (Deceased)
Siblings
- Mayme Martin - age 19 ♀
- Patience Martin - age 10 ♀
- Mott Martin - age 9 ♀
- Masota Martin - age 8 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 10 | 10 | 14 | 12 | 12 |
| +2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 12 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +3, Religion +3
Abilities:
- Wild Shape. Gamel can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Gamel is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 50 gp | Alchemist's supplies | common | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 3 | Button | common | A loose purple button. | ||
| 1 | 1 cp | Chalk (1 piece) | common | ||
| 1 | 1 sp | Club | common | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 13 gp 3 cp | Engraved Quartz ring | uncommon | A silver ring, with 1 large a quartz stone inset and fine engraving work. | |
| 1 | 10 gp | Hide | common | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 5 sp 9 cp | Money Pouch | common | Gamel's money pouch. It has 4 sp and 19 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 5 cp | Polished wood necklace | common | A string of large polished wooden beads. | |
| 1 | 10 gp | Shield | common | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Yew wand | common | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |