Dinah Greencloor

Female Elven Arch-Druid

She is an adult elf with hazel eyes, long flowing brown hair, and medium brown skin.

Personality Traits: Optimistic, Honest.

Alignment: neutral.

Born: 522 AC (Age 278)

Orientation: Hetrosexual

Home: Dinah's Apothecary

Settlement: Port Anstree

Spouse: Finarfinmo Greencloor

Mother: Findudel Bass

Father: Adelard Bass

Children

Siblings

Statistics

STRDEXCONWISINTCHR
9 15 9 15 11 13
+2 +2 +1

ACHPPassive
Perception
Speed
13 32 12 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +5, Religion +3, Animal Handling +5

Abilities:

  • Fey Ancestry. Dinah has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Dinah can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Dinah is a spellcaster. Her spellcasting ability is wis (spell save DC 13, +5 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common, Elvish

Inventory

Quantity Value Item Description Weight
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 1 gp Ball bearings (bag of 1,000) As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 Doodles Some scribblings on a small scrap of paper.
1 Door Key The key to Dinah's Apothecary.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Finarfinmo" engraved on the inside.
1 1 sp 5 cp Jagged tooth necklace The tooth from a large predator, strung on a leather chord.
1 1 gp 6 sp 1 cp Money Pouch Dinah's money pouch. It has 1 gp, 6 sp and 1 cp in it. ³⁄₁₆ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

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