Galmir Irithnal

Male Elven Housekeeper

He is an adult elf with grey eyes, strawberry hair in a ponytail, a clean shaven face, and light pink skin.

Personality Traits: Tense, Shy.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 572 AC (Age 228)

Orientation: Hetrosexual

Home: Potato Field

Settlement: Milnbury

Spouse: Galadrielas Hlaryst

Mother: Edhwenril Mornitar

Father: Amrothfin Irithnal

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 14 8 11 12 10
+2 -1 +1

ACHPPassive
Perception
Speed
12 3 10 30 ft.

Alignment: neutral evil

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Athletics +2

Abilities:

  • Fey Ancestry. Galmir has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 5 cp Arrow 1 lb.
1 5 cp Caltrops As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
2 Chewed gum A piece of chewed gum.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 1 sp 5 cp Gilded copper ear stud A plain gilded copper stud, with a pin & clasp.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Galadrielas" engraved on the inside.
1 4 gp Gold ring A plain gold band.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 2 gp 5 sp 9 cp Money Pouch Galmir's money pouch. It has 2 gp, 4 sp and 19 cp in it. ½ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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