Samiks Nickelcarter-Hendrix

Female Halfling Bard

She is an adult halfling with amber eyes, long flowing dark-brown hair, and medium brown skin.

Personality Traits: Candid, Shy, Tense.

Alignment: lawful evil.

She is a follower of Xor. (LE)

Born: 724 AC (Age 76)

Orientation: Hetrosexual

Home: Bard College

Settlement: Anchstead

Mother: Duenlva Nickelcarter-Hendrix (Deceased)

Father: Meriaed Nickelcarter-Hendrix (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 10 12 15
-2 +2 +1 +2

ACHPPassive
Perception
Speed
13 32 10 25 ft.

Alignment: lawful evil

Size: Small

Actions:

  • Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Performance +5, History +4

Abilities:

  • Lucky. When Samiks rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Samiks has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Samiks can move through the space of any creature that is of a size larger than small.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Samiks can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
  • Spellcasting. Samiks is a spellcaster. Her spellcasting ability is chr (spell save DC 13, +5 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 5 gp 4 sp 1 cp Money Pouch Samiks' money pouch. It has 5 gp, 4 sp and 1 cp in it. ³⁄₁₆ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
2 2 gp Shawm If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 Twine A short length of twine. Just a few foot long.
1 30 gp Viol If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.

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