Maximaold Nickelcarter

Female Halfling

She is an elderly halfling with brown eyes, black hair in braids, and medium brown skin.

Personality Traits: Unperturbed.

Alignment: lawful evil.

She is a follower of Xor. (LE)

Born: 711 AC (Age 89)

Orientation: Hetrosexual

Home: Chubbfield's Mysterious Magic Trinkets Emporium

Settlement: Anchstead

Mother: Anor Nickelcarter (Deceased)

Father: Falcarim Nickelcarter (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 14 11 8 12 12
+2 -1 +1 +1

ACHPPassive
Perception
Speed
12 4 9 25 ft.

Alignment: lawful evil

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Investigation +3

Abilities:

  • Lucky. When Maximaold rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Maximaold has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Maximaold can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 5 gp "Good sun" common By Rindain Amariri Shaeril

Not a particularly famous book, but pretty interesting.
5 lbs.
1 7 gp "Mines of passion" common By Amber Rose

A trashy romance novel. The book follows an adventurer who delves in to a mine to steal a fabulous treasure, only to have her heart stolen a rival adventurer.
5 lbs.
1 15 gp 1 sp 3 cp Engraved Jade ring common A electrum ring, with 1 small a jade stone inset and fine engraving work.
1 180 gp Kinetic lamp uncommon When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet.

The lamp is wound by your footsteps. For each mile walked, the item winds enough for 5 minutes power. The spring can store a total of 30 minutes power, which can be used at will via an on/off toggle.
1 2 gp 2 sp Money Pouch common Maximaold's money pouch. It has 21 sp and 10 cp in it. ⅝ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 7 gp 5 sp Pearl necklace common A string of pearls of various sizes.
1 Picture of a dog common A printed image made using a Mirror of Frozen Image. It depicts a dog.
1 5 sp Tinderbox common This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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